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Call of Duty: Black Ops Cold War Season 1 Cinematic Trailer - Vikhor's Operators

Hi!
I had a great pleasure to participate in creating the Call of Duty: Black Ops Cold War cinematic trailer for season 1. In this project I was responsible for texturing and shading 3 characters - Vikhor's Operators. Also i did shading and/or texturing for heroes' weapons -Main character Adler's weapon, Awa's Groza, Woods' Mac-10, Bulldozer's M-16. Additionaly i did texturing and shading for some additional small props, like Adler's knife or knife that is stucked in the board.
Great thanks to the project's Art Director - Karol Klonowski and ALD team lead - Piotr Orliński for feedback and guidance in creating these assets to push the quality even higher.
Models, groom, animation, enviroments and postproduction, as well as texturing and shading of the rest of the characters and props shown on images and videos was done by the amazing teams in Platige Image. Congrats to all involved!
This was a great project and im really happy to be part of it and I hope you like it!

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch (trousers closeup)

Task: Texturing and shading the 3 masked Operators, from scratch (trousers closeup)

Task: Texturing and shading heroes' weapons

Task: Texturing and shading heroes' weapons

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading the 3 masked Operators, from scratch

Task: Texturing and shading Adler's weapon

Task: Texturing and shading Adler's weapon