Website powered by

Company of Heroes 3 Assets

This is a bit older project, back when i was still a junior, that i had an opportunity to work on as part of Platige Image animation\vfx departamaent. Nevertheless it was real fun working first time on AAA cinematic production, especially for such a legendary brand as Company of Heroes. Looking back at the project a lot of stuff could be done far better, especially with current knowledge and experience, but I'm still happy with how the tanks came out. Hope you enjoy!

My resposibility was texturing, shading and asset look developement for most of the weapons and all the tanks that are in the trailer, also some minor tasks, all described in image's captions in details. All models were made by platige modelling team, characters and other assets lookdev was made by my collegues from ALD team. The whole cinematic is, of course, work of the whole platige image team and wouldnt be possible without such talented people. Thanks to all involved!

Task: Texturing and shading of the Churchill MK III tanks, and Russo's weapon

Task: Texturing and shading of the Churchill MK III tanks, and Russo's weapon

Task: Texturing and shading of the Churchill MK III tanks, and Russo's weapon

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the Churchill MK III tanks

Task: Texturing and shading of the pistol

Task: Texturing and shading of the pistol

Task: Texturing and shading of the pistol

Task: Texturing and shading of the pistol

Task: Texturing and shading of the pistol

Task: Texturing and shading of all the shots weapons

Task: Texturing and shading of all the shots weapons

Task: Texturing and shading of Russo's Weapon

Task: Texturing and shading of Russo's Weapon

Task: Texturing and shading of the Sniper Rifle

Task: Texturing and shading of the Sniper Rifle

Task: Creating shaders for civilians, based on provided textures

Task: Creating shaders for civilians, based on provided textures

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank

Task: Texturing and shading of the German Panzer Tank - desert version

Task: Texturing and shading of the Radio asset

Task: Texturing and shading of the Radio asset

Task: Texturing and shading of the Radio asset

Task: Texturing and shading of the Radio asset

Task: Texturing and shading of all the shot's weapons

Task: Texturing and shading of all the shot's weapons

Task: Creating shaders based on provided textures for all the planes, also some tweaks and detailing for the textures itself